Interactive Multimedia Capable Peripherals

All learners will have access to technologies that allows for consumption and interaction with a variety of information and multimedia to collaborate, curate and create.   Interactive visual and audio peripherals enhance teaching and learning, facilitates a dynamic and engaging presentation of curriculum, and supports learning styles within the 21st-century classroom. Modern pedagogy requires the use of virtual learning, simulations, gamification, access to digital content, local & global collaboration, online assessments, active participation in online communities, etc.

Teachers are empowered to facilitate student-centered and differentiated instruction related to best practices in teaching and learning.  Students interact with digital information and multimedia regularly.  Teachers incorporate technology through the lens of the TPACK framework.  Technologies such as Virtual Reality (VR), Augmented Reality (AR) and Gamification enhance student learning.

Example of (zSpace) VR.

Example of Augmented Realty (Microsoft Hololens)